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There are 1800 possible answers for the Before And After category.
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Over its history, Wheel of Fortune has used a great variety of categories for its puzzles. The Shopper's Bazaar pilot used three (Person, Place, and Thing), with the 1974 pilots adding at least Fictional Character; an old version of the show's website said that Wheel had six when it debuted, while the first board game uses the aforementioned four plus Event, Landmark, Phrase, and Title. The First Edition game's lack of plural forms would suggest that they were not used in the earliest days, although Things and People were used in the Second Edition (albeit four times in total, suggesting that plural forms had only just been introduced).
Introduced in Season 10, and definitely by October 26, 1992, these puzzles included things and events related to the decade in question. For about their first season of use, they were typically followed by a $1,000 trivia question (asked by Charlie) related to the decade in question. These are given their own section due to their more complex history:
From 1990-2008, the show had categories which offered the contestant a bonus for answering a question related to the puzzle. Initially worth $500 ($250 on daytime), they increased to $1,000 in November 1995, $2,000 in Season 14, and $3,000 in Season 17. The bonus question was indicated by a six-tone chime previously used on the 1987-88 revival of High Rollers.
Originally, if the contestant who solved the puzzle did not give a correct response to the "bonus" answer, it was offered to the next contestant(s) in line until someone gave a correct answer or until all three contestants had guessed. If the correct response was provided, it appeared on the chyron and flashed; otherwise, it appeared without flashing. The only exceptions to this were Megaword and $1,000 Slogan. Starting on November 22, 1995, all of the other "bonus" categories also offered the question only to the contestant who solved.
From 1990-92, a light saxophone "Tah-Dah" sting was used as the cue if a contestant gave the right answer. It was replaced by the puzzle-solve at the start of Season 10, and then by its own cues in 1997. This line of categories was phased out gradually over the first decade of the 21st century, with Where Are We? being the last to retire in November 2008. Season 28 brought back the line with What's That Song?, but it was rarely used; it also did not use the chimes or display the correct response on the chyron.
Another notable feature of some of the "bonus" categories is that, in those which used three "segmented" answers (e.g., the three answers in a Fill In the Blank or the three "clues" in a Where Are We? puzzle), "segments" which required two lines were normally indicated by a hanging indent if such an arrangement could fit on the board.
Starting in Season 10, the "regular" categories occasionally came with trivia questions pertaining to the answer, available only to the contestant who solved the puzzle. Until the end of Season 13, such questions were indicated by four low-pitched beeps and asked by Charlie; after this, they also used the High Rollers chimes and were asked by Pat. Such questions last appeared on May 23, 2005 with the Quotation I'LL GET YOU MY PRETTY AND YOUR LITTLE DOG TOO!, but returned on November 8, 2011 with the same puzzle (now Movie Quote) for what turned out to be a one-time use. Although these questions were originally valued at $1,000, they increased to $2,000 in Season 14 and then $3,000 in Season 17 when the "bonus" categories did.
Also used as bonuses for regular categories were the Red-Letter Puzzles (1993-95) and Puzzler (1998-2000).
Until at least 2010, second-level contestant auditions used at least Who Is It? and Slogan, albeit without the question. Despite this, the official category list included several of these until early Season 31.
Besides the three categories listed above that were only used once, the show has used several unique categories:
Also, the vast majority of the Crossword Rounds (introduced in Season 34) have used a unique category, although occasionally this feature adapts an existing category.
While Wheel 2000 only ever used Person, Place, and Thing in the Bonus Round, it had a unique set of categories in the front game.
For most of the game's history, it was not uncommon for a category to be duplicated in the main game. The same category could often appear as many as four times in a single game, including at least two daytime games where only Phrase was used, and a late-1988 game where every puzzle except the Bonus Round was Thing. It is possible that the duplication was phased out to allow a better "spread" of categories throughout a game as more and more categories were introduced. September 17, 1992 is the last known instance of a game using the same category (specifically, Thing) four times until the introduction of the Triple Toss-Up in Season 37 (wherein three consecutive Toss-Ups are played, each with the same category).
Perhaps in relation to the above, many games before 1996 had more than one "bonus" category, and there are only two known instances of one being duplicated: Clue was used twice on both November 23, 1992 and March 29, 1995, the latter of which is notable for being the only known game composed entirely of "bonus" categories (the other two being Megaword and Fill In the Blank in Rounds 2 and 3, respectively). The increased use of "bonus" categories/questions, combined with the introduction of Megaword and the increased use of puzzles with fewer commonly-called letters, seems to indicate a temporary attempt at increasing the difficulty throughout most of Season 12.
The last known instance of two "bonuses" being used is March 26, 1996, which had Clue in Round 2 and a Place in Round 4 of NEW HAVEN CONNECTICUT (followed by Pat asking the contestant which Ivy League university is based there). The decision to use no more than one per game may also be related to time constraints.
Occasionally, games have had two categories used twice; April 28, 1988 and March 17, 2003 are the only known games in which three categories (Phrase, Thing
, and Person on the former; Fictional Characters, Thing , and Around the House on the latter) were used twice.
It is still fairly common for the Bonus Round category to be a category that is used in the main game. In the 21st century, only a handful of games have had a category occur three times, most often due to a puzzle being thrown out and replaced with one in an already-used category.
Same Name and Before After seem to be the only categories with restrictions on where they appear in the game. Neither has appeared after Round 3 since about 2002, except for a single Same Name used in Round 4 on September 13, 2004. Also no episode since November 7, 2005 has used both. Starting in November 2009 (nearly two months into Season 27), the show began a pattern of making sure that each game used one of the two, typically with four Before After puzzles and one Same Name in every given week, usually with the additional restriction of only appearing in Rounds 2 or 3. This pattern continued for the rest of the season (except for April 12, 2010, which appears to have had its original Round 3 puzzle thrown out) and somewhat more erratically through Season 28, but was abandoned in Season 29.
Regardless of the category distribution, bonus puzzles have always been predominantly Phrase, Person, and Thing(s), although many other categories have been used over time. From about Season 26 onward, most other categories were gradually removed from rotation there; this culminated in a streak between February and June 2011 where only nine bonus puzzles in a 16-week span were in any other category, including a streak of 15 consecutive Thing(s) between May 5 and 25. The pattern began gradually reversing in Season 30, and was made more obvious following a rule change in Season 35 to offer winning contestants a choice of three different categories in the Bonus Round.
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